Before this question can be answered, we must see the definition of the words Creative and Computer Science.
“Creative thinking is a mental process that involves creative problem solving and the discovery of new ideas or concepts, or new associations of existing ideas or concepts, fueled by the process of conscious or unconscious perception.”
“From a scientific point of view, the products of creative thinking (sometimes called divergent thinking) are generally considered to have both originality and appropriateness.”
Source = (wikipedia.org/wiki/Creativity)
From the above definitions it is clear that the creative process or creativity is traditionally associated with the human mind. Can this creative process be somehow integrated into a computer?
“A computer is a programmable machine that receives input, stores and manipulates data/information, and provides output in a useful format.”
Based on this definition from Wikipedia (wikipedia.org/wiki/Computer), it would certainly seem possible that a computer could be creative since it can manipulate data. The problem with this is that the data manipulation is carried out in a way determined by the software the computer is running. In its simplest form, software is a set of rules that say something like ‘if this happens, then do that’. This manipulation that the computer does with the data or information is not creative since it will not generate new ideas or concepts.
The closest computers can get to creativity is through so-called Artificial Intelligence. According to Wikipedia (wikipedia.org/wiki/Artificial_intelligence), “Artificial intelligence (AI) is the intelligence of machines and the branch of computing that aims to create it. The field was founded on the claim that a central property of humans, intelligence, can be described with such precision that it can be simulated by a machine.The core problems of AI include traits such as reasoning, cognition, planning, learning, communication, perception, and the ability to move and manipulate objects.
Creativity, in my opinion, presents an even greater challenge than the problems mentioned above.
It is clear that pure Creative Computers do not exist, nor are they likely to be developed in the near future.
A start on how to do this might be to create a database (like Access) and then use it to store information about various behaviors that are required under certain conditions. (Attending Microsoft Access training courses would be required before this approach can be applied.) This approach immediately points out the problem: the computer will only react to known stimuli and will not create anything on its own.
However, if we look at the term Creative Computers in the context of a company name or slogan, the interpretation will vary substantially. In this context, the term could have the meaning of “creatively using or applying computers”. When combined with an additional phrase, for example Creative Computer Training or Creative Minds Computer Training, the meaning changes dramatically again.
In any of the examples mentioned above, the context leads to a human mind having the creativity and then applying it to engage computers in one way or another.