Today I am going to talk about a perfect platform for developers who want to create mobile games, apps and e-books. The Corona platform is supported by more than 200,000 developers who have created games, e-books or commercial applications using this platform.
Corona is one of the most advanced development platforms in the world and is fast becoming the choice of hundreds of developers. It doesn’t matter if you’re a foodie or a small professional team, with Corona you can build cross-platform apps quickly and easily.
What is Crown?
Founded in 2008, Corona Labs Inc. is a Palo Alto-based company with extensive technical and business experience across multiple platforms; mobile ecosystem, software platforms, authoring tools, runtimes and cloud services. His previous experience includes leadership positions at companies such as Adobe, Apple, Macromedia, and Microsoft.
In particular, Corona Lua is developed using an easy-to-learn programming language, along with the API, which allows you to add Facebook-like features with just a few lines of code.
API for Corona
The Corona API library has over a thousand APIs, allowing the creation of business applications, e-books, and games for any platform that supports the theme. You’ll see the changes instantly in the simulator and can quickly adjust to changes in Lua, a language designed for fast and easy programming (easy to learn too).
Corona allows you to publish to iOS, Android, Kindle Fire and Nook with a single code base and soon Windows 8 as well as they plan to add it due to the rise in popularity of this platform.
Corona has earned its place in the market in part thanks to the support provided by its developer community, as its forums are full of enthusiastic developers offering advice, sharing code, and generally helping out. Corona also encourages regional or local groups to collaborate and network, which has allowed for hundreds of guides, tutorials, videos, and sample projects to make life easier for fellow developers.
This tool provides a space for experimentation and study on its official website and goes further by offering discounts on its licenses for educational purposes.
A little tutorial to start using Corona
Below is a short tutorial on how to get started with Corona
Step 1 – Download and install Corona SDK
Once installed you can launch Corona Simulator where you can create new projects or use the sample projects which are a perfect starting point for learning.
Step 2 – Start a new project
To create a new project, you just need to click on the “New Project” option. In the New Project window, enter the name of the new app, game, or scene. You can set the default resolution and whether you want the app to display vertically or horizontally.
Step 3 – Save and open in Simulator
After choosing where you want to save your app, you can open the device simulator and choose the base app and configuration files. These files are:
· main.lua. This is the main file of the project. It is the first thing you should run after starting the application.
· config.lua. This is the configuration file for your project. Here you can modify the settings for different devices.
· build.settings. This is the configuration file that Corona uses to build the app on different platforms, such as the Android app permissions.
To start building your application, all you need to do is add your application code inside the main.lua file.
The complexity of your app or game is set by your code, but the basic steps are as explained above.
The Corona tool offers a wide range of features that make it reliable for creating apps, games, and e-books. Therefore, it offers a number of advantages which will be discussed below.
· Automatic integration with OpenGL-ES: There is no need to look and learn classes and functions to create simple screen manipulations.
· Cross-platform development: Corona allows you to create apps for both iOS (iPhone, iPad) and Android.
· Produce: Corona is optimized to take advantage of hardware acceleration features, resulting in high-performance games and applications.
· Unit Features: It has native controls to access device hardware like camera, accelerometer, GPS, etc.
· Easy to learn: Corona uses the Lua programming language, which is powerful and easy to learn.
Let’s take a look at the different licenses and what they can do for you when using Corona. With a free license, you can create all the apps you want, but you can’t publish them. To start publishing on iOS, Android, Kindle, or Nook, you need to invest in the basic license which costs $16 per month.
The Pro ($49) and Enterprise ($199) licenses offer a number of great features focused on small and large businesses and customer support. Once you have a Corona license, it can be used on two separate machines, allowing you to develop on your laptop and desktop.
Of all of these, only the Enterprise license allows you to work offline – this benefit is priced at a potentially restrictive $199 per month or $999 per year for small business developers and $2499 for larger businesses.
The Corona tools are required to build connections because part of the build process happens inside the Corona Labs servers. The Lua script is precompiled to bytecode (excluding comments, debugging information, etc.) before it is sent to the server.
The server provides the data to the Corona engine, but it is never saved or archived. At the end of the online build process, you will have an app or APK package in the same way you would if you had used the iOS or Android SDK.